- Update libGDX to 1.10.0
- Add flipX and flipY flag
- Experimental support to pseudo3d lights
Editor
- Sort resources alphabetically
- Add Z-Index controls in
Items Tree
- Add
Save Project as
- Add link scale X/Y properties
- Add option to scale GUI (
Settings -> General -> UI Scale Density
) - Add multiple selection to
Tags
panel - Add Import/Export Library Actions
- Use F10 key to open Console and F11 key to toggle full screen
- Set minimum OpenGL version to 3.2
- Stability improvements
Runtime
- Support rendering composites to FBO + FBOs stacking
- Fix Hdpi/Retina rendering
- Included updated box2dLights dependence into runtime code